So on Sunday I got a weird idea to make a small computer game. There are tons of free options to make a variety of computer games, and I figure since I work for a video game company, I should learn something...evolve, I think there's going to be new ways to close the gap between writer and audience, and I can't see how that kind ofinteraction will do anything but help me to become a better writer overall
Originally published at Ludus Novus . Please leave any comments there. In January I resolved to release a game every month during 2009. There have been six months, and six games so far. I’m halfway done, and now is a good time to look back on those six games and how they turned out.
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Собрался я тут отформатировать один из винтов. А поскольку на нём за годы накопилась куча всего, то сначала потребно было ненужное стереть, а нужное куда-нибудь сохранить. Я приступил к этому муторному... Если у вас есть свободный вечер, нет сексуальной партнёрши, погода на улице никудышная и на душе скребут кошки, то не упустите возможность насладиться этим во всех отношениях блестящим произведением
I'm going to the Boston interactivefiction meetup tonight, 6:30, at MIT 14N-233 (Nick Montfort's office). Guest: Steve Meretzky. Come join! (Ha ha, that was totally my first-ever pasted-in Tweet, suckas.) http://groups.google.com/group/boston-if?hl=en
Originally published at Ludus Novus . Please leave any comments there. In this podcast episode, I present and discuss my definition of the word “game.” In short, a game is an interactive simulation...hear why Microsoft Paint is a game and why winning and losing are really the same thing.
I’d love to hear what you think! Comment if you have any opinions on the things I discuss in this episode.
Originally published at Ludus Novus . Please leave any comments there. I learned an important lesson a week or so ago: don’t release games on April Fool’s Day. I thought that April 1st would be...as a joke.
This post isn’t a cry for attention or anything. I just wanted to share my reactions when a game doesn’t get very well-received, since I always post when a game gets positive reactions.
Originally published at Ludus Novus . Please leave any comments there.
Right on the heels of my last release, here’s my April game, The Bryant Collection . This one is a bit of a cop-out...
“Undelivered Love Letter” is a story about airports.
Download The Bryant Collection .
For more information, including links to interpreters that will run the game, see the game page .
Симулятор чата в постапокалиптическом мире. В этом есть что-то сугубо атмосферное, едва ли менее, чем прогулки по выжженым Wastelands. Опустел мир, в живых остались почти одни роботы, и с непонятной...новелла производит глубокое для своего масштба впечатление и оставляет крайне приятственное послевкусие. Тем более что момент истины... были ли вы готовы к такой правде? Chatroom @ BigBlueCup
Damnation Carnival is a collection of my creative writings, mostly from the two sites where I write collaberative/interative fiction, Panerotica and Pan Historia . It has a Wordpress mirror site of the same name. All fiction published on Damnation Alley is copyright to myself, and may not be copied, republished or used in any way without my permission.
I wrote a series of superhero-themed interactivefictiongames called Earth And Sky . If you're interested in learning what the games are like without actually, y'know, playing them, you may be in...I was sometimes able to offer a bit of information about the making of the games. Transcripts are here: Part 1: Earth And Sky Part 2: Another Earth, Another Sky Part 3: Luminous Horizon